If you follow ANR, you’ll be familiar with BABY AUDIO, the company behind some of the most intriguing plugins of the past few years (TAIP, anyone?). Crystalline, their newest release, is BABY AUDIO’s take on the algorithmic reverb challenge. I hear you, do we really need another reverb plugin? Well,…
Tag: reverb
Spaced Out Review – A Lush And Smart Multi-FX
Baby Audio has been one of our favorite audio software teams of the last couple of years (we featured their Super VHS in our ‘How To Make A Late ’70s/Early ’80s Sounding Album‘). Spaced Out is their new plugin (yay!), and according to the company, it’s a lush wet-FX generator…
Creating Clouds of Sounds With Albedo, The Granular Reverb By Sinevibes
It’s always a good day when there is a new Sinevibes plugin in town, especially when it’s all about “clouds of sounds”. Albedo is a granular cloud reverb and according to the company, it’s the first of an entirely new lineup of plugins from Sinevibes, built on a fresh foundation…
Eventide Blackhole, The New Cosmic Reverb Pedal Is Here
Those sound processing genius at Eventide just announced a new reverb pedal, Blackhole – in their words “as big and mysterious as the cosmos.” If you’re familiar with Eventide’s signature sound, you probably already know the Blackhole algorithm, introduced in Eventide’s DSP4000 Ultra-Harmonizer® hardware processor (and then featured in their…
A Spring Reverb That Thinks Different – Erica Synths Black Spring Reverb
Spring reverbs are some of our favorite effects, especially when looking for a certain vintage sound. The market offers a number of alternative options (including the good old and affordable Doepfer A-199) but it’s about time someone tries to do something different. Kudos to Erica Synths then, for bringing their…
Eventide BlackHole, UltraTap and Micropitch for iOS Review
Eventide recently released 3 popular effects from the H9 platform (one of the winners of our 2015 Sonic Joy awards!) onto iOS. They are, in no particular order, Blackhole reverb, UltraTap delay, and Micropitch. An update went out as I was reviewing them to deal with a couple of bugs…